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This user has reviewed 67 games. Awesome! You can edit your reviews directly on game pages.
Neverwinter Nights Diamond
This game is no longer available in our store
Icewind Dale Complete
This game is no longer available in our store
Baldur's Gate: The Original Saga
This game is no longer available in our store
Planescape: Torment
This game is no longer available in our store
Legend of Grimrock

Not an RPG

I had high expectations for this game. I truly believed it would be as if some clever crew of geeks had dragged something like Dungeons and Dragons or Wizardy or Ultima or Might and Magic into the modern era and re-imagined the experience into life-like dungeon. But this game is not an rpg; it's an action and puzzle game that resembles a three-dimentional platformer far more than it resembles an RPG. Each level contains numerous adventure game or platformer-type puzzles complete with levers and floor-plates and distant targets all that have to be pulled or stepped upon or thrown at at exactly the right time and then you run for it, bolting toward exits that have to be reached before the door slams shut or the floor opens. Each you will do again and again before success, just like a platformer. Often, you get stuck, adventure-game style. And, believe me, brothers and sisters, nothing kills game immersion like a good old fashioned what-the-fudge-do-I-do-now adventure game stall. Tick-tock-tick-tock. As a result of these stalls and the endless platformer runs, in your mind, your group gradually morphs into a single entity. They don't feel like individuals. Rather, they feel and play more like a well-armed Abe from Abe's oddysee or a multi-headed Jade from Beyond Good and Evil. LoG ain't no rpg in my book, not by a long shot and, by that, i mean a long shot at a wall plate.

23 gamers found this review helpful